Index
•
2DA
•
Effects
•
File Formats
•
Actions
•
Identifiers
•
Triggers
•
Appendices
•
Site Info
•
Legal
•
Forum
BG(2)EE Identifiers
For use with the
StartMusic()
and
SetMusic()
actions.
xx 0 DAY 1 NIGHT 2 COMBAT_WIN 3 COMBAT_NORMAL 4 COMBAT_LOSE 5 MISC0 6 MISC1 7 MISC2 8 MISC3 9 MISC4