BG(2)EE Identifiers
For use with the following script actions:
- CreateCreature(), CreateCreatureEffect()
- Face()
- LeaveArea()
- EscapeAreaMove()
- LeaveAreaLUA()
- LeaveAreaLUAPanic()
- MoveBetweenAreas(), MoveBetweenAreasEffect()
- CreateCreatureImpassable(), CreateCreatureImpassableEffect()
- CreateCreatureDoor()
- CreateCreatureOffScreen()
- EscapeAreaObjectMove()
- CreateCreatureImpassableAllowOverlap(), CreateCreatureImpassableAllowOverlapEffect()
- LeaveAreaLUAEntry()
- LeaveAreaLUAPanicEntry()
IDS 0 S 1 SSW 2 SW 3 SWW 4 W 5 NWW 6 NW 7 NNW 8 N 9 NNE 10 NE 11 NEE 12 E 13 SEE 14 SE 15 SSE