BG(2)EE Identifiers
Actions listed in this file cause the camera to move to the point the action occurs. It is unknown if altering this file affects the game, or if it is used solely for developer reference.
90 3 Attack(O:Target*) 5 BackStab(O:Target*) 22 MoveToObject(O:Target*) 31 Spell(O:Target*,I:Spell*Spell) 34 UseItem(S:Object*,O:Target*) 94 GroupAttack(O:Target*) 95 SpellPoint(P:Target*,I:Spell*Spell) 97 UseItemPoint(S:Item,P:Target*,I:Ability*) 97 UseItemPointSlot(P:Target*,I:Slot*) 98 AttackNoSound(O:Target*) 105 AttackOneRound(O:Target*) 113 ForceSpell(O:Target,I:Spell*Spell) 114 ForceSpellPoint(P:Target,I:Spell*Spell) 124 Berserk() 134 AttackReevaluate(O:Target*,I:ReevaluationPeriod*) 160 ApplySpell(O:Target,I:Spell*Spell) 180 MoveToObjectFollow(O:Object*) 208 MoveToObjectNoInterrupt(O:Object*)