startare.2da
This file determines the initial area when the game starts and location of the screen view.
The first column is filled with th identifiers AREA, XPOS and YPOS, with entries for normal, tutorial and multiplayer game modes. AREA defines the start area, XPOS and YPOS determine the location of the screen view. The second one holds entries specifying values for the first column.
In BG2 ToB we have:
2DA V1.0
BADVAL
VALUE
START_AREA AR0602
START_XPOS 3666
START_YPOS 2878
START_AREA_TUTORIAL AR0015
START_XPOS_TUTORIAL 607
START_YPOS_TUTORIAL 660
START_AREA_MP AR4000
START_XPOS_MP 1311
START_YPOS_MP 2347