worlde.2da
Unknown.
When the variabe in the 2nd column (headed "0") is set to 1 the area listed in the 3rd column (headed "1") is set visible and reachable on the worldmap.
In IWD2 we have:
2DA V1.0 * 0 1 Targos_Docks AR1000_REVEALED AR1000 Targos AR1100_REVEALED AR1100 Targos_Palisade AR1200_REVEALED AR1200 Shaerngarn_Ford AR2000_REVEALED AR2000 Shaerngarn_Ford2 AR2102_REVEALED AR2102 Horde_Fortress AR3000_REVEALED AR3000 Western_Pass AR4000_REVEALED AR4000 Western_Pass_Icewall AR4100_REVEALED AR4100 Wandering_Hills AR5000_REVEALED AR5000 Cold_Marshes_Ent AR5001_REVEALED AR5001 Cold_Marshes_Exit AR5004_REVEALED AR5004 River_Caves_Ent AR5005_REVEALED AR5005 River_Caves_Exit AR5102_REVEALED AR5102 Black_Raven_Ent AR5200_REVEALED AR5200 Black_Raven_Exit AR5203_REVEALED AR5203 Underdark AR5300_REVEALED AR5300 Kuldahar AR6001_REVEALED AR6001 Dragons_Eye_Int AR6100_REVEALED AR6100 Dragons_Eye_Exit AR6104_REVEALED AR6104 Fields_Slaughter_Int AR6200_REVEALED AR6200 Fields_Slaughter_Exit AR6201_REVEALED AR6201 Severed_Hand AR6300_REVEALED AR6300