strmod.2da
This file defines strength influence on characters abilities like allowable weight that could be taken by character or to hit bonus.
The first row (titles of columns ) is filled by the names of features affecting of PC (like TO_HIT = to hit bonus ).
The first column is filled by value of strength of character.
The rest columns are filled by values for given strength - pretty obvious from names I suppose.
In IWD2 we have:
2DA V1.0
0
TO_HIT DAMAGE BEND_BARS_LIFT_GATES WEIGHT_ALLOWANCE
0 -20 -20 0 0
1 -5 -5 0 1
2 -4 -4 0 5
3 -4 -4 0 5
4 -3 -3 5 15
5 -3 -3 5 15
6 -2 -2 10 30
7 -2 -2 10 30
8 -1 -1 15 50
9 -1 -1 15 50
10 0 0 20 70
11 0 0 20 70
12 1 1 25 90
13 1 1 25 90
14 2 2 30 120
15 2 2 30 120
16 3 3 35 160
17 3 3 35 160
18 4 4 40 215
19 4 4 40 215
20 5 5 45 285
21 5 5 45 285
22 6 6 50 375
23 6 6 50 375
24 7 7 55 500
25 7 7 55 500
26 8 8 60 650
27 8 8 60 650
28 9 9 65 875
29 9 9 65 875
30 10 10 70 1000
31 10 10 70 1000
32 11 11 75 1150
33 11 11 75 1150
34 12 12 80 1300
35 12 12 80 1300
36 13 13 85 1450
37 13 13 85 1450
38 14 14 90 1600
39 14 14 90 1600
40 15 15 95 1750