abclsmod.2da
This file defines stats modifiers (Str,Dex etc.) per class/kit.
The first row (titles of columns ) is filled by the names of defined characteristics of PC (like MOD_STR = strength modifier).
The first column is filled by class/kits names.
The crossings of the certain identifiers indicate how the statistic is modified.
For instance, -2 at the crossing of MOD_STR and BEAST_FRIEND means that the corresponding kit has a penalty of 2 to strength.
Therefore at creation, a human will have a max strength of 16 instead of 18. Racial modifiers apply in addition to these.
In IWD2 we have:
2DA V1.0 0 MOD_STR MOD_DEX MOD_CON MOD_INT MOD_WIS MOD_CHR MAGE 0 0 0 0 0 0 FIGHTER 0 0 0 0 0 0 CLERIC 0 0 0 0 0 0 THIEF 0 0 0 0 0 0 BARD 0 0 0 0 0 0 PALADIN 0 0 0 0 0 0 DRUID 0 0 0 0 0 0 RANGER 0 0 0 0 0 0 FIGHTER_MAGE 0 0 0 0 0 0 FIGHTER_CLERIC 0 0 0 0 0 0 FIGHTER_THIEF 0 0 0 0 0 0 FIGHTER_MAGE_THIEF 0 0 0 0 0 0 MAGE_THIEF 0 0 0 0 0 0 CLERIC_MAGE 0 0 0 0 0 0 CLERIC_THIEF 0 0 0 0 0 0 FIGHTER_DRUID 0 0 0 0 0 0 FIGHTER_MAGE_CLERIC 0 0 0 0 0 0 CLERIC_RANGER 0 0 0 0 0 0 ABJURER 0 0 0 0 0 0 CONJURER 0 0 0 0 0 0 DIVINER 0 0 0 0 0 0 ENCHANTER 0 0 0 0 0 0 ILLUSIONIST 0 0 0 0 0 0 INVOKER 0 0 0 0 0 0 NECROMANCER 0 0 0 0 0 0 TRANSMUTER 0 0 0 0 0 0 FIGHTER_MERCENARY 0 0 0 0 0 0 FIGHTER_WIZARD_SLAYER 0 0 0 0 0 0 FIGHTER_KENSAI 0 0 0 0 0 0 PALADIN_CAVALIER 0 0 0 0 0 0 PALADIN_INQUISITOR 0 0 0 0 0 0 PALADIN_VOTARY 0 0 0 0 0 0 RANGER_ARCHER 0 0 0 0 0 0 RANGER_STALKER 0 0 0 0 0 0 RANGER_GIANT_KILLER 0 0 0 0 0 0 THIEF_ASSASIN 0 0 0 0 0 0 THIEF_ARCANE_ROGUE 0 0 0 0 0 0 THIEF_SWASHBUCKLER 0 0 0 0 0 0 BARD_BLADE 0 0 0 0 0 0 BARD_RIDDLEMASTER 0 0 0 0 0 0 BARD_SKALD 0 0 0 0 0 0 DRUID_AES_DANA 0 0 0 0 0 0 DRUID_SHAPESHIFTER 0 0 0 0 0 0 DRUID_AVENGER -2 0 -2 0 0 0 CLERIC_BANE 0 0 0 0 0 0 CLERIC_TEMPUS 0 0 0 0 0 0 CLERIC_SELUNE 0 0 0 0 0 0 SORCERER 0 0 0 0 0 0 MONK 0 0 0 0 0 0 BARBARIAN 0 0 0 0 0 0