wildmag.2da
This file defines wild surge effects for each outcome of a 1d100 dice.
The second column contains the SPL resources of the effect.
The third column consists of the strref displayed when the wild surge is triggered.
Spells using asterisk placeholders are still hardcoded by the engine.
In BG2EE we have:
2DA V1.0 * SPELL STRREF 1 SPWM102 315 2 SPWM102 315 3 SPWM103 316 4 SPWM104 317 5 SPWM105 318 6 * 319 7 SPWM107 320 8 SPWM108 321 9 SPWM109 322 10 SPWM110 332 11 SPWM111 334 12 SPWM112 335 13 SPWM113 339 14 SPWM114 340 15 SPWM115 349 16 SPWM183 351 17 SPWM117 359 18 SPWM118 360 19 SPWI523 378 20 SPWM120 381 21 * 382 22 SPWM122 384 23 SPWM123 388 24 * 389 25 SPWM125 390 26 SPWM126 391 27 SPPR211 393 28 SPWM128 395 29 SPWI206 396 30 SPWM130 397 31 * 398 32 SPWI206 401 33 SPWI105 402 34 SPWM134 405 35 * 407 36 SPWM136 408 37 SPPR207 417 38 SPPR207 417 39 * 418 40 SPWM141 420 41 SPWM141 420 42 SPWM142 421 43 SPWM142 421 44 SPWM145 454 45 SPWM145 454 46 * 389 47 SPWM113 809 48 * 820 49 * 834 50 SPWI407 846 51 * 854 52 SPWM155 875 53 SPWM153 867 54 SPWM154 874 55 SPWM155 875 56 * 876 57 SPWM157 877 58 * 878 59 SPWM159 890 60 * 913 61 SPWM114 915 62 SPWM162 917 63 * 931 64 SPWM164 1446 65 * 1450 66 SPWI308 1451 67 SPWM167 1452 68 SPWM168 1453 69 SPWM111 1454 70 SPWM118 1462 71 SPWI304 1465 72 SPWI604 1466 73 * 1467 74 SPWM168 1469 75 SPWM128 1470 76 SPWI523 1471 77 SPWM122 1473 78 SPWM178 1474 79 SPWM179 1476 80 SPWM136 1478 81 SPWM120 1480 82 SPWM141 1481 83 SPPR211 1483 84 SPPR211 1483 85 SPWM107 1484 86 SPWM186 1487 87 SPWM187 8694 88 SPWM188 8695 89 SPWM128 1470 90 * 8707 91 SPWM191 8795 92 SPWM153 8800 93 SPWM122 8823 94 SPWM115 8825 95 SPWM199 8827 96 * 8899 97 * 8830 98 SPWM198 8841 99 * 8854 100 * 8829 9B * 322