startare.2da
This file determines the initial area when the game starts and location of the screen view.
The first column is filled with th identifiers AREA, XPOS and YPOS, with entries for normal, tutorial and multiplayer game modes. AREA defines the start area, XPOS and YPOS determine the location of the screen view. The second one holds entries specifying values for the first column.
In BG2EE we have:
2DA V1.0 BADVAL VALUE START_AREA AR0602 START_XPOS 3666 START_YPOS 2878 START_AREA_TUTORIAL AR0015 START_XPOS_TUTORIAL 607 START_YPOS_TUTORIAL 660 START_AREA_MP AR4000 START_XPOS_MP 1311 START_YPOS_MP 2347 START_XP 89000 START_XP_CAP 8000000