sndchann.2da
This file defines the volume for various game situations.
The first column consists of the identifiers of various game situations where sound files are used like narrator speech for example.
Second column is filled by volume in % probably.
In BG2EE we have:
2DA V1.0
100
VOLUME
NARRATIO 100
AREA_AMB 100
ACTIONS 65
SWINGS 59
CASTING 95
GUI 80
DIALOG 100
CHARACT0 100
CHARACT1 100
CHARACT2 100
CHARACT3 100
CHARACT4 100
CHARACT5 100
MONSTER 100
HITS 62
MISSILE 70
AMBIENTL 100
AMBIENTN 100
WALKINGC 25
WALKINGM 25
ARMOR 15