skillshm.2da
This file defines Illusion skill of a shaman per level (probably other could be added as well, not checked).
The first row (titles of columns ) is filled by the names of features affecting of PC (like PICK_POCKETS for example ).
The first column is filled by levels of character.
The rest columns are filled by values for given level - pretty obvious from names I suppose.
SKILLRNG.2DA, SKILLSHM.2DA and SKILLBRD.2DA are expandable with all possible thief skills. These files are editable just by adding new headers according to those specified in SKILLRAC.2DA or SKILLDEX.2DA. The amount of these settings will not show up on the GUI.
In BG2EE we have:
2DA V1.0
0
DETECT_ILLUSION
1 24
2 28
3 32
4 36
5 40
6 44
7 48
8 52
9 56
10 60
11 64
12 68
13 72
14 76
15 80
16 84
17 88
18 92
19 96
20 100
21 100
22 100
23 100
24 100
25 100
26 100
27 100
28 100
29 100
30 100
31 100
32 100
33 100
34 100
35 100
36 100
37 100
38 100
39 100
40 100