skillshm.2da
This file defines Illusion skill of a shaman per level (probably other could be added as well, not checked).
The first row (titles of columns ) is filled by the names of features affecting of PC (like PICK_POCKETS for example ).
The first column is filled by levels of character.
The rest columns are filled by values for given level - pretty obvious from names I suppose.
SKILLRNG.2DA, SKILLSHM.2DA and SKILLBRD.2DA are expandable with all possible thief skills. These files are editable just by adding new headers according to those specified in SKILLRAC.2DA or SKILLDEX.2DA. The amount of these settings will not show up on the GUI.
In BG2EE we have:
2DA V1.0 0 DETECT_ILLUSION 1 24 2 28 3 32 4 36 5 40 6 44 7 48 8 52 9 56 10 60 11 64 12 68 13 72 14 76 15 80 16 84 17 88 18 92 19 96 20 100 21 100 22 100 23 100 24 100 25 100 26 100 27 100 28 100 29 100 30 100 31 100 32 100 33 100 34 100 35 100 36 100 37 100 38 100 39 100 40 100