profs.2da
This file defines how many proficiencies * a character will have at his/her creation, and how often he/she will get an other one.
First column is the list of classes identifiers.
2nd column is just the number of proficiency * given at the PC creation from the class defined in column 1st.
3rd column is the levels number that should be obtained to receive another proficiency *. A value of 0 causes a crash during character generation.
In BG2EE we have:
2DA V1.0 0 FIRST_LEVEL RATE MAGE 1 6 FIGHTER 4 3 CLERIC 2 4 THIEF 2 4 BARD 2 4 PALADIN 4 3 DRUID 2 4 RANGER 4 3 FIGHTER_MAGE 4 3 FIGHTER_CLERIC 4 3 FIGHTER_THIEF 4 3 FIGHTER_MAGE_THIEF 4 3 MAGE_THIEF 2 4 CLERIC_MAGE 2 4 CLERIC_THIEF 2 4 FIGHTER_DRUID 4 3 FIGHTER_MAGE_CLERIC 4 3 CLERIC_RANGER 4 3 SORCERER 1 6 MONK 2 4 SHAMAN 2 4