item_use.2da
This file defines how specific items and actors interact with each other.
First column defines the item.
Second column defines the actor's script name.
Third column defines the string that is displayed when item/actor combination matches the behaviour defined in the fourth column.
Fourth column is a bitfield that defines the item/actor behaviour:
- Bit 0: When attempting to remove item from actor.
- Bit 1: When another actor attempts to equip the item.
- Bit 2: When attempting to remove item from actor without replacing it by another item.
2DA V1.0 * USER STRREF FLAG MISC84 MINSC 10218 3 MISC88 ALORA 10219 1 MISC89 EDWIN 10222 1 SW1H13 XAN 10220 2 AROW14 ELDOTH 10221 2 NPARM JAN 9382 2 NPCHAN VALYGAR 9382 2 NPCLCK CERND 9382 2 NPMISC1 JAN 9382 2 NPMISC2 JAN 9382 2 NPPLAT KELDORN 9382 2 NPRING01 NALIA 25697 1 NPSHLD ANOMEN 9382 2 NPSW02 YOSHIMO 9382 2 NPSW03 KELDORN 9382 2 NPSW04 VALYGAR 9382 2 NPSW05 HAERDALIS 9382 2 NPSW06 HAERDALIS 9382 2 RSBOOT RASAAD 9382 2 RSBRAC RASAAD 9382 2 ohhexam0 OHHFAK 99808 1 ohhexam1 HEXXAT 99808 1 ohhexam2 HEXXAT 99808 1 ohhexam3 HEXXAT 99808 1 ohhexam4 HEXXAT 99808 1 ohhexam5 HEXXAT 99808 1 STAFN1 NEERA 9382 2 OHBGLOV1 THE_WINGED 9382 2