VAR file format
Applies to:
PST
General Description
This file format is used to declare variables for use in scripting - it is the only way new variables can be added. Variables should be alphabetically ordered (within their appropriate scope section). Globals and Locals work as with other engines, the KAPUTZ scope acts as the SPRITE_ID_DEAD scope of the BG series. The var.var file is located the root folder of the game directory.
Detailed Description
Dead entry
Offset | Size (data type) | Description |
---|---|---|
0x0000 | 8 (char array) | Dead entry ('902 ') |
0x0008 | 32 (char array) | Dead entry ('No_Anarchy ') |
0x00028 | 4 (dword) | Variable value (0x00000000) |
Variable definition sections
Offset | Size (data type) | Description> |
---|---|---|
0x0000 | 8 (char array) | Variable scope (Global, Locals, etc.) |
0x0008 | 32 (char array) | Variable name |
0x0028 | 4 (dword) | Variable value |