TOH file format
Applies to:
BG2, BG2: ToB, IWD, IWD:HoW, IWD:TotL
General Description
This file format serves a similar purpose (and has a similar structure to) TLK files. The files work in conjunction with TOT files, and can be used to override text from dialog.tlk. The files are contained in the SAV files in the savegame folders.
IWD: TOT files are used to edit the character biographies during the game (when the characters are not exported)
BG2: TOT files are used to store all custom players comments inside game e.g. custom waypoints on the area map, custom notes in the journal and character biographies
IWD: TOT files are used to edit the character biographies during the game (when the characters are not exported)
BG2: TOT files are used to store all custom players comments inside game e.g. custom waypoints on the area map, custom notes in the journal and character biographies
Detailed Description
Header
This section is 14h bytes long.Offset | Size (data type) | Description |
---|---|---|
0x0000 | 4 (char array) | Signature ('TLK ') |
0x0004 | 4 (char array) | Empty |
0x0008 | 4 (dword) | Unknown |
0x000c | 4 (dword) | Number of strref entries in TOH file |
0x0010 | 4 (dword) | Unknown |
Strref Entries
These sections have 1Ch bytes.Offset | Size (data type) | Description |
---|---|---|
0x0000 | 4 (dword) | String reference number. Values in TOH files are generally over 3,000,000. Smaller values can be used to override existing dialog.tlk entries |
0x0004 | 4 (dword) | Unknown |
0x0008 | 4 (dword) | Unknown |
0x000c | 4 (dword) | Unknown |
0x0010 | 8 (resref?) | WAV/WAVC reference |
0x0018 | 4 (dword) | Offset to string data inside TOT file |