Override Folders
Several folders in the main game directory can be used as override folders. The following folders have this function, and are prioritised in the listed order:
- Characters (overrides all others)
- Portrait
- Sounds
- Scripts
- Override (overridden by all others)
Enhanced Edition games support additional override folders located in the language or user profile directory:
- home:/movies (overrides all others)
- home:/characters
- home:/portraits
- home:/sounds
- home:/scripts
- home:/override
- install:/lang/xx_YY/movies
- install:/movies
- install:/characters
- install:/portraits
- install:/lang/xx_YY/sounds
- install:/sounds
- install:/scripts
- install:/override (overridden by all others)
Notes:
The game's profile folder name is defined by the entry "engine_name" in the file engine.lua, which can be found in the game's installation folder. It defaults to "Infinity Engine - Enhanced Edition" if the folder name has not been defined. Crash dump files will always be placed into that folder.